MMOFury The storyline of CABAL is well thought out, often including detail to the smallest game elements. For example, even the player Map is incorporated into the storyline. How does this affect your approach to future game enhancements, knowing that the so many game features affect the storyline?
Manel Bejaoui
You are correct in highlighting that in cabal alz many things are intertwined and players will improve their knowledge of the game, the game world and the game features more and more with every task they take. This role-playing element really adds something to the game and it helps build up a world truly separate from the one you are living in. In terms of how future developments will fit into this storyline, I think it will be important for the developers to place their updates in the context of the CABAL storyline. While this is no easy task, after seeing the integration of the Chaos Arena story into the main storyline I am sure that it will be successfully done.
MMOFury
What are your future intentions for the Fan Site program, do you have plans to move the community area (fan site list) off the forum and onto a designated area of the official site?
Manel Bejaoui We obviously value greatly the sites made by the community and respect all those who put in the time and effort to help their fellow CABAL players. It is our job, as the publishers of the game, to aide and promote the great work these individuals do and the fan site program is therefore in place for us to support site owners in anyway possible. Obviously a huge part of this is helping those with the sites advertise them to the community and we have worked well in the past with many fan projects, such as the CABAL Wiki, to promote and help the creator get the project off the ground. We will continue to do this and when the new site is launched we will have a prominent area for users not only to advertise their fan sites, but also to keep their fellow players updated on any amendments to the site.
MMOFury When a player respawns in CABAL it is often in a dangerous area, adding a temporary immunity could be very beneficial to a player, is this something that the Dev Team has considered?
Manel Bejaoui
I must say this is the first time I have heard this suggestion but it does make some sense. On the other hand, part of the excitement of CABAL is the danger you talk about and removing this element of the game could potentially make it a lot less exciting. Either way we could still mention it to the developers and see what is their opinion.